Maglor Helyanwë
Cantidad de envíos : 49 Edad : 37 Localización : ...akatsuki... Fecha de inscripción : 24/04/2008
| Tema: Hoja de Pj [Maglor Helyanwë] Jue Abr 24, 2008 7:17 am | |
| Charácter Name: | Maglor Helyanwë | Class & Lvl: | Warlock lvl 6 | Race: | Human | Edad: | 22 | Size: | M | Gender: | M | Alignament: | CM | Height: | 1.83 | Weight: | 76kg | Ability Scores | Total | B.score | Enchant bonus | Misc. Bon. | Misc. Pena. | Modi | STR | +11 | 11 | | | | +0 | DEX | +17 | 17 | | | | +3 | CON | +15 | 15 | | | | +2 | INT | 15 | 15 | | | | +2 | WIS | 11 | 11 | | | | +0 | CHA | +18 | 17 | +1 | | | +4 | Initiative: +3 HP: 41 Armor Class(AC): | Total | | Armour bonus | | Shield bonus | | Dex mod. | | Size mod. | | Nat. armour | | Deflect. Mod. | | Misc mod | AC | 16 | 10+ | 3 | + | | + | 3 | + | | + | | + | | + | |
Touch AC | 13 | Flat- footed AC | 13 | Skills (45) (9/4): Apraise | Int | 3 | +1 | +2 | Bluff | Cha | 6 | +2 | +4 | Know: religion | Int | 4 | +2 | +4 | Listen | Wis | 1 | +1 | +0 | Move silently | Dex | 5 | +2 | +3 | Bluff | Cha | 6 | +2 | +4 | Concentration | Con | 14 | +8 | +2 | +4 | Craft:Alchemy | Int | 9 | +5 | +2 | +2 | Escape Artist | Dex | 4 | +1 | +3 | Handle Animal | cha | 5 | +1 | +4 | Profession | Wis | 2 | +2 | +0 | Ride | Dex | 6 | +1 | +3 | +2 | Intimidate | Cha | 5 | +1 | +4 | Sense motive | Wis | 2 | +2 | +0 | Know: arcane | Int | 3 | +1 | +2 | Spellcraft | Int | 3 | +1 | +2 | Know: geo | Int | 4 | +2 | +2 | Know: religion | Int | 3 | +1 | +2 | Tumble | Dex | 7 | +4 | +3 | Use Magic device | Cha | 8 | +4 | +4 | Use rope | Str | 1 | +1 | +0 | Feats (4) | Special Abilities: | Combat casting | Eldritch Blast 3d6 | Corrupt Spell like ability (half evil damage) | Damage reduction (1/ cold iron) | Ability Focus (eldritch blast +2) | 4 Invocations (least or lesser) | Empower spell like ability 3/day | Detect Magic | | Deceive Item | Speed.- 30 feets Money.- 115 GP DR: 1/ cold iron Languages .- common, gnoll , abyssal Saving throws | total | Base save | Ability mod. | Magic. mod | Misc. mod | Temp. mod | Conditional Modifiers. | Fortitude | +4 | +2 | +2 | Reflex | +5 | +2 | +3 | Will | +5 | +5 | +0 | Combat Options | BASE ATTACK BONUS : | +4 | Weapon | Morning star | Attack bonus | +4 | Damage | 1d8+0 | Critical X2 | Range increment | 5' | Type | Bludgeon & piercing | Notes/ ammunition | 6lb |
Weapon | Dagger | Attack Bonus | +4 | Damage | 1d4+0 | Critical | 19-20x2 | Range | 5' | Type | Piercing & slashing | Notes/ amunition | Attack.- | Eldritch Blast | Attack Bonus | +9 | Damage | 3d6 | Critical | none | Range | 60' | Type | | Notes/ amunition | Touch attack |
Armour & Shield | Armour worn | Studded leather | Armour bonus | +3 | Max. dex | +5 | Armor check penalty | -1 | Speed | 30' | weight | 20lb | Arcane spell failure | 15% | Notes | - | Shield carried | - | Shield bonus | - | Max. dex | - | Armour check penalty | - | Speed | - | Weight | - | Arcane spell failure | - | Notes | - |
Invocations (least or lesser) (4) | Name | Description | Mask of flesh | Make a touch attack against a living creature of your size category.If you succed, your physical appearence (including garb) changes to match his as diguise self. In addition, when you use this invocation you can choose to bestow a -1d6 penalty to the touched creature's Charisma score.This penalty can't reduce the creature's charisma below 1. A succesful will save by the target negates both effects. A creature that succesfully saves can't be affected by your masked of flesh for 24 hours. Both efects last 1 hour per warlosk level; if you dismiss the invocation, both effects end. Salvacion de Will DC (17)
| Brimstone Blast | This eldritch essence invocation allows you tu change your eldritch blast into a brimstone blast. A brimstone blast deals fire damage. Any creature struck by a brimstone blast must succed on a reflex save or catch on fire, taking 2d6 points of fire damage per raound until it takes a full-round action to extinguish the flames or the duration expires. The fire damage persist for 1 round five class levels you have. For example, a 15th-level warlocks deals 2d6 damage points of fire damage for 3 rounds after the initial brimstone blast attack. A creature burning in this way never takes more than 2d6 points of fire damage in a round, even if it has been hit by more than one brimstine blast., DC Reflex 17 | Walk Unseen | You gain the ability to fade from view. You can use insibility (self only), except the duration is 24 hours. | Flee the Scene | You can use dimension door as a pell-like ability, although the range is limited to short (25 ft. + 5 ft /2 lvls). When you use this ability, you leave behind a major image of your self in your place that lasts for 1 round. The image reacts appropriately to attacks as if you were concentrating on it. | Possessions & Equipment (115 gp) | Morning star (1d8 dmg, 5', bludgeon & piercing) | Flint & steel | Studded leather (+3ac, -1 check penalty, speed 30 ft., 20lb.) | Hooded lantern | Backpack with waterskin | 3 pints of oil | 7 day's trail rations | 1 dagger (2gp) | Bedroll | Saddle Military (60gp) +2 ride | Sack | warhorse light (150gp) | | Master Work Artisan tools (55gp) +2 craft |
Warhorse, light (Large Animal) | Name.- Dranzer | Hit Dice | 3d8+9 (22hp) | Initiative | +1 | Speed | 60' | Armor Class | 14 (-1 size, +1 dex, +4 nat), touch 10 , flaat footed 13 | Base Attack/ Grapple | +2/+9 | Attack | Hoof +4 melee (1d4+3) | Full attack | 2 hooves (1d4+3) , and bite -1 melee (1d3+1) | Space reach | 10 ft/ 5 ft | Special qualities | low-light vision, scent | Saves | Fort +6, Refl +4, Will +2 | Abilities | Strg 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6 | Skills | listen +4, Spot +4 | feats | Endurance, Run |
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